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This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market is closed. Its historical data remains available.
How research worksThis market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
Retrieved 10/3/2026, 11:35:52 PM UTC. Provider data is cached for up to 60 seconds. The upstream quote timestamp can be older.